- Q2 Lucid Minute: Juniper's first cold flush. Wait out the 05:00 bell at Noodle Kami, knock Hale's mother down, and carry her through the stairwell before her lucid minute runs out. Your second implant comes online.
- Q3 Cold Chain and the Mercy Ward: Sev's job under the Low Ring pharmacy. Free four Echoes from correction chairs on timers, find the kit labels with your name on them, and face the Anaesthetist.
- Q4 Scrap Value: Auntie Wire's workshop on Rain Street teaches you salvage, upgrades and reflashing, and seats a better implant.
- Q5 The Yellow Umbrella: walk in step through the Welcome Centre, share tea with Ansel Varga, and find Wren, your sister. Then run.
- Q6 Knock at the Door: GLITCH finds the Tap. Hold the Kiln for six minutes with Rook and Mazzy while the Thralls come up the Chute and the Wardens come down the stairs.
- New places, all hand-built: Noodle Kami, the Mercy Ward's two floors, Auntie Wire's workshop and Rain Street, and the Welcome Centre.
- The story picks up where Q1 left off. Talk to Mazzy at the Tap once you're back from the Night Market. The act now runs to level 8.
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