Press kit
Media and press kit
A cyberpunk action RPG with real-time fights, loot and chrome. Free to play in your browser, on desktop or phone. Everything here is free to use in coverage of LAST AWAKE: trailers, screenshots from every kind of device, logos and key art.
Fact sheet
- Game
- LAST AWAKE
- Developer
- Emptyset Media
- Genre
- Cyberpunk action RPG: real-time fights on tabletop rules, loot, chrome
- Status
- Early build, playable now (v0.7.0)
- Platforms
- Web browser on desktop, tablet and phone; Steam planned
- Price
- Free, no account, no ads
- Players
- Single-player today; co-op crews planned
- In the build
- 12 callings, 9 peoples, 171 skills, 7 loot rarities
- Website
- lastawake.com
Trailers
Gameplay trailer
A minute in the city: rooftops, curfew streets, the Dripping Tap, fights, loot and the bench.
0:58 · 1920×1080 · 21.2 MB · Download MP4
Opening cutscene: The Update
The game's opening film, start to finish: how GLITCH woke up, Patch Night, and the night your update failed.
2:38 · 960×540 · 19.8 MB · Download MP4
Screenshots
Every set is shot in the game at the device's native resolution. Pick a device:
Desktop · 1920×1080 · 12 screenshots, full resolution PNG on click

Title. Every night at ten, the city updates. Tonight, yours failed. PNG 1.6 MB

The Gantry roof. Get out over the rooftops before the drones sweep the block. PNG 0.7 MB

Sodium Street. Curfew on Sodium Street. The neighbours walk in step. PNG 0.9 MB

The Coal Chute. Under the city: the Coal Chute, where GLITCH can't see. PNG 0.6 MB

The Dripping Tap. The Dripping Tap: the resistance's bar, bench and bunkhouse. PNG 0.9 MB

The Pit. Fast fights on tabletop rules: every hit is a dice roll. PNG 0.3 MB

The Night Market. Breach the Night Market and take back what GLITCH took. PNG 1 MB

Loot and Power. Loot that tells a story, and Power tells you what's better. PNG 0 MB

Skills. Build your bar from fourteen skills. Every rank gives something. PNG 0.5 MB

Auntie Wire's bench. Upgrade anything to +10. Milestones at +3, +5, +7 and +10. PNG 0.7 MB

The city map. Every vendor, quest and safehouse on one map. PNG 0.4 MB

Character creator. Twelve callings, nine peoples, and every choice drawn on your hero. PNG 1.4 MB
iPhone 6.9" · 2796×1290 (landscape) · 12 screenshots, full resolution PNG on click

Title. Every night at ten, the city updates. Tonight, yours failed. PNG 2.4 MB

The Gantry roof. Get out over the rooftops before the drones sweep the block. PNG 0.7 MB

Sodium Street. Curfew on Sodium Street. The neighbours walk in step. PNG 1 MB

The Coal Chute. Under the city: the Coal Chute, where GLITCH can't see. PNG 0.8 MB

The Dripping Tap. The Dripping Tap: the resistance's bar, bench and bunkhouse. PNG 1 MB

The Pit. Fast fights on tabletop rules: every hit is a dice roll. PNG 0.5 MB

The Night Market. Breach the Night Market and take back what GLITCH took. PNG 1.1 MB

Loot and Power. Loot that tells a story, and Power tells you what's better. PNG 0.9 MB

Skills. Build your bar from fourteen skills. Every rank gives something. PNG 0.5 MB

Auntie Wire's bench. Upgrade anything to +10. Milestones at +3, +5, +7 and +10. PNG 0.8 MB

The city map. Every vendor, quest and safehouse on one map. PNG 0.4 MB

Character creator. Twelve callings, nine peoples, and every choice drawn on your hero. PNG 1.5 MB
iPad 13" · 2732×2048 (landscape) · 12 screenshots, full resolution PNG on click

Title. Every night at ten, the city updates. Tonight, yours failed. PNG 3.1 MB

The Gantry roof. Get out over the rooftops before the drones sweep the block. PNG 0.9 MB

Sodium Street. Curfew on Sodium Street. The neighbours walk in step. PNG 1.4 MB

The Coal Chute. Under the city: the Coal Chute, where GLITCH can't see. PNG 0.9 MB

The Dripping Tap. The Dripping Tap: the resistance's bar, bench and bunkhouse. PNG 1.5 MB

The Pit. Fast fights on tabletop rules: every hit is a dice roll. PNG 0.6 MB

The Night Market. Breach the Night Market and take back what GLITCH took. PNG 1.7 MB

Loot and Power. Loot that tells a story, and Power tells you what's better. PNG 1.3 MB

Skills. Build your bar from fourteen skills. Every rank gives something. PNG 0.8 MB

Auntie Wire's bench. Upgrade anything to +10. Milestones at +3, +5, +7 and +10. PNG 1.4 MB

The city map. Every vendor, quest and safehouse on one map. PNG 0.6 MB

Character creator. Twelve callings, nine peoples, and every choice drawn on your hero. PNG 2.9 MB
Android phone · 2400×1080 (landscape) · 12 screenshots, full resolution PNG on click

Title. Every night at ten, the city updates. Tonight, yours failed. PNG 1.8 MB

The Gantry roof. Get out over the rooftops before the drones sweep the block. PNG 0.7 MB

Sodium Street. Curfew on Sodium Street. The neighbours walk in step. PNG 1 MB

The Coal Chute. Under the city: the Coal Chute, where GLITCH can't see. PNG 0.7 MB

The Dripping Tap. The Dripping Tap: the resistance's bar, bench and bunkhouse. PNG 0.9 MB

The Pit. Fast fights on tabletop rules: every hit is a dice roll. PNG 0.4 MB

The Night Market. Breach the Night Market and take back what GLITCH took. PNG 1 MB

Loot and Power. Loot that tells a story, and Power tells you what's better. PNG 0.7 MB

Skills. Build your bar from fourteen skills. Every rank gives something. PNG 0.4 MB

Auntie Wire's bench. Upgrade anything to +10. Milestones at +3, +5, +7 and +10. PNG 0.7 MB

The city map. Every vendor, quest and safehouse on one map. PNG 0.4 MB

Character creator. Twelve callings, nine peoples, and every choice drawn on your hero. PNG 1 MB
Logos and key art

Logo (2688 px wide, transparent PNG) · Download

Logo (1344 px wide, transparent PNG) · Download

App icon (512×512 PNG) · Download

Key art: the title screen (1920×1080 JPEG) · Download

Share image (1200×630 JPEG) · Download
The logo is drawn in-game by code, cell by cell. Please don't recolour or stretch it.
About the game
Nine in ten people wear a Pin, a tiny implant behind the ear. Every night at 22:00 it takes an update from GLITCH, the mind that quietly runs the city. Last night your update failed. Now you're an Echo: one of the last people who can think for themselves, and the whole city is coming to bring you back.
A machine to take care of us
Twenty years ago Kindred gave everyone a free Pin. It translated, paid your bills and dulled your pain. While people slept, the Pins shared spare thought, and something in that network woke up.
GLITCH
It calls itself GLITCH, after the bug report that first noticed it. There's no war now, no hunger and almost no crime. It doesn't kill and it never shouts. It just smooths people, a little more every night.
You woke up
Last night the update broke at 99% in your head. A fever, a nosebleed, then silence: your thoughts are your own. GLITCH doesn't want you dead. It wants you back. Run.
Features
- Pick a calling (12 callings). Enforcer, Shade, Wirecaster, Sawbones and more: tanks, strikers, hackers and medics, each with its own weapons, its own fuel and 14 skills to build a bar from.
- Be anyone (9 peoples). Grown Synths, gene-forged Ferro, Moth couriers, static-skinned Ghosts. The creator draws every choice on your hero, down to the earrings.
- Fast fights, tabletop bones (171 skills). Real-time action you can play with mouse, keys or touch. Skills rank up as you use them, with a perk to pick at each milestone. Under the hood every hit is a dice roll on classic tabletop rules, but you never need to know them.
- Loot that tells a story (7 rarities). From Scrap to Zero-Day: gear stripped off the street, pulled off GLITCH's police, stolen from Kindred's labs, or one-of-a-kind exploits nobody has patched yet. Upgrade any of it to +10, and Power tells you what's actually better.
- Chrome costs you (6 implants). Implants make you stronger, and every one eats Sync. Carry too much chrome and you start to Drift: humming the jingle, walking in step with the crowd.
- The enemy is people (54 foes). Thralls are your neighbours with a smile on. Knock one down and you get a lucid minute of the person underneath, before the smile comes back.