- The Tap is rebuilt from the floor up: the Kiln's furnace mouths glow behind the stolen cradles, the Map Table throws a live hologram of the district, and the bar's brass tap actually drips.
- Every corner has a story now: the Quiet Wall's forty-one plates and candles, the allegiance tables under their tarps, Sev's corkboard of red string, Auntie Wire's bench spitting sparks, the bunks behind the curtain.
- The way down to the Pit is impossible to miss: a lit freight lift with crawling chevrons under a 'THE PIT ↓ SIM FLOOR' sign.
- The Tap's back room joins the Coal Chute seamlessly, rails and brick and all.
Fixes
- You could bump into furniture you couldn't see, and the minimap showed tables that weren't drawn. Everything you can't walk through is drawn now, and nothing invisible blocks you.
- The map called the Pit door locked even after it opened.