- The city has a soundtrack now: a score that shifts from the streets to a fight to the Nightly, with every footstep, shot and door made live in your browser.
- Sergeant Vey's yard seals when the fight starts. No more ducking out a door and coming back to a fresh boss.
- Rooms you've cleared stay cleared, and doors won't pull you through mid-fight.
- Walk over loot and it's yours. Empty slots fill themselves, and equipping works by key, click or tap.
- Moving past a crate corner slides you around it instead of snagging you.
- Every calling stands a fair chance against Vey, and her big swings give you a clear moment to punish.
Fixes
- Two places in the opening where the story could stall ([Try the door] and [Hold on to Wren]) always move on now.
- The Break free button answers the first tap.